And who better to entrust one of your flagship series to but a studio named 'Flagship', eh?įormed by Konami and Capcom veteran Yoshiki Okamoto, Flagship operated under Capcom's umbrella and worked with Nintendo on what was originally designed to be a trio of titles, with elements that would link and transfer between them. Never again was it so cavalier with its prized IP, so the fact that the Oracle games weren't developed in-house makes them all the more noteworthy and impressive. What's that? You again? Yes, yes, of course we know about the CD-i games, but Nintendo sent its 'Men In Black' door-to-door to erase those from living memory. Oracle of Ages and Seasons were also the first 'proper' Zelda games to be outsourced to another studio, so time-pushed purists might position them at the back of the pack for that reason, too. Visually, both Oracle games are very much cast in the Link's Awakening DX mould, so you might be tempted to leapfrog these if you were playing through the old 2D Zeldas. What's that about Wii U ports? Pipe down, you! Image: Nintendo Ooo, sick burns for our lovely sister sites Push Square and Pure Xbox, there!. Still, you don't buy a brand new console to play last-gen games, am I right? In fact, they were subtly enhanced for the new console, with the addition of Stockwell's exclusive Advance Shop and minor tweaks to colour settings which improved the game's readability on GBA's notoriously dark screen. Continued abuse of our services will cause your IP address to be blocked indefinitely.But why is that? Well, the fact that they released at the tail end of the Game Boy Color's life (which launched in Japan on 27th February 2001) could be a factor, even though they were playable on Game Boy Advance. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests.
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